Greetings Adventurers! I hope everyone had an incredible new years and an awesome Christmas - it has certainly been busy for us! This weekend we have a quick update for you all, including some nice features and changes. We apologize for the lack of "large" content, with the new year and a lot of our team on holidays, it's been very hard to find time to dedicate to larger projects - but don't worry, we're back at the grind now! Be sure to check back on the forums over the next day, as we have some more things to share! Class Animations Firstly, we have a small addition to the Class Crate system, something nice to top it off and generally improve the user experience when opening up crates. Now, when opening a Class crate you'll be presented with an awesome GUI, where you'll be able to select a random reward out of 9 slots. Your final reward is then revealed to you after an animation, displaying all the other choices that you didn't click - be sure to try it out and test your luck! Improved Redstone + Anti-Glitch Patch We have been working hard over the last week to further improve the efficiency of our redstone mechanics on Treasure Wars, along with some additional patches to help prevent base glitching such as V-Clipping. You shouldn't notice any drastic changes in the redstone, however they are there, and will now run a lot smoother to make the realms run better in general. As for our Anti-Glitching patches, some will go unnoticed, however will definitely help prevent hackers, as well as some more obvious changes, like not allowing users to survive under bedrock. We will be constantly improving these changes to block more exploits, and we hope you enjoy! Signed Player Notes Since the removal of Money Notes, players have been suggesting an alternative, so users can gift noted items, similar to the previous $1 money note. We're happy to release new Signed Notes, allowing users to type /sign (message), at the cost of $1000. Now hurry up and start gifting notes to people! Smaller Changes + Additions As mentioned above, this week we weren't able to do anything huge, however we do have some smaller changes and tweaks that are worth mentioning, and we're sure you'll enjoy. Shop NPC's: We've swapped out the crappy armor stands at shop for new, sleek NPC's that even look at you - spooky right? Duel Changes: - An updated class gear selection menu, to match the /class GUI. - Class gear always rolls at the same Enchantment levels for each player now, rather than it being random. - Using a Class gear set in Duels no longer affects your /class cooldown. - Gear in duels now auto-equips and auto-procs when entering the arena. Lottery Changes: We have fixed multiple issues with the Lottery hologram not working, along with the addition of the /lottery buy command, allowing you to buy tickets from anywhere on the realm! Disabled Shop Salvaging: Finally, the gold blocks in shop no longer salvage your items with MCMMO - praise the lord! Removed Faction Teleport Radius: Another huge suggestion from the community, to remove the annoying Faction Teleport Radius, everyone wave goodbye!