Greetings Adventurers! A new book has opened and the pages are turning as we enter this week with some incredible scroll updates! This post has some very important information towards the bottom, so be sure to read it all and enjoy - see you online! Clue Scrolls Update Over the last few weeks, our team has been working hard on a very large Clue Scrolls update! It's very clear that whilst Scrolls are a very important part of the server, they haven't had any love in a long time, and that's about to change. Today I'm excited to announce that an additional 60+ clues have been added across all Scroll tiers! From simple things to incredibly difficult tasks, the amount of incredible stuff in this update will be sure to keep you occupied for a long time to come. Not only are there plenty of new clues, but we've also made some other key changes to Clue Scrolls which I'm sure you'll enjoy - check it out: A re-haul of the rewards loot table, meaning there's plenty of new Treasure to unlock! Removal of cool-downs from purchasing Clue Scrolls. Added Heroic Clue Scrolls to the Mystery Scrolls. Fixed multiple broken and glitched clues. Rune Tweaks & Adjustments This week we've also taken some time to make some adjustments to the way rune upgrades are handled. It's been a consistent suggestion that we allow users to upgrade certain enchantments even on maxed sets. From now on, even once you have a max of 10 enchants on an item, you'll still be able to place another slot crystal, meaning you will be able to further upgrade the enchants that are already on the item. This will allow users to push their god sets to an even new extreme, so you better get moving! Bi-Weekly Updates After running a community poll last week and receiving an overwhelmingly positive response, we have made the decision to begin releasing our updates on a bi-weekly basis (every two weekends). There are many reasons for this decision, the main being that we simply want to provide better quality updates. Producing content every week is very possible, however it means that we are forced to work as fast as possible, which can generally result in flaws and inconsistencies in the content. Doing Bi-weekly updates will allow us to put even more energy into our content, to ensure that every update is as amazing as it should be, and filled with as much awesome stuff as possible. This change will also make space for potential events during the weekends that don't have updates, so look forward to that! If you have any suggestions or questions about this change, please leave them in the comments section below. Weekly Development Log A list of other patches, smaller updates and bug fixes so everyone is up to date! Tweaked world border messages to look nicer and function better. Implemented a new spam protection system to block multiple types of spam. Loot Chests now remain open if they have already been looted. Users no longer get kicked from the server when a realm is full or whitelisted. Staff now have access to all race chats and are bold/colored. Realms are no-longer VIP locked right after rebooting. Added multiple commands to combat tag, including things like Faction leave and join etc. Addition of useful in-game announcements. Fixed Combat Tag message not being centered.